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feature/em
| Author | SHA1 | Date |
|---|---|---|
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af1c6cb335 | 2 years ago |
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d486ef0973 | 2 years ago |
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51d83c3345 | 2 years ago |
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@ -0,0 +1,25 @@ |
|||||
|
using UnityEngine; |
||||
|
using UnityEngine.UI; |
||||
|
|
||||
|
public class EmojiPopup : MonoBehaviour |
||||
|
{ |
||||
|
[SerializeField] private Canvas canvas; |
||||
|
[SerializeField] private Image image; |
||||
|
|
||||
|
public void Initialize(int emojiIndex) |
||||
|
{ |
||||
|
image.sprite = GameManager.EmojiPopupData.Emojis[emojiIndex]; |
||||
|
transform.localPosition = new Vector3(0, 2, 0); |
||||
|
canvas.worldCamera = GameManager.MainCamera; |
||||
|
} |
||||
|
|
||||
|
private void Update() |
||||
|
{ |
||||
|
transform.rotation = Quaternion.Euler(45, 0, 0); |
||||
|
} |
||||
|
|
||||
|
public void Delete() |
||||
|
{ |
||||
|
Destroy(gameObject); |
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|
} |
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} |
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userData: |
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assetBundleName: |
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@ -0,0 +1,14 @@ |
|||||
|
using System.Collections; |
||||
|
using System.Collections.Generic; |
||||
|
using UnityEngine; |
||||
|
|
||||
|
[CreateAssetMenu(menuName = "GameData/EmojiPopupData", fileName = "EmojiPopupData")] |
||||
|
|
||||
|
public class EmojiPopupData : ScriptableObject |
||||
|
{ |
||||
|
[SerializeField] private EmojiPopup prefab; |
||||
|
[SerializeField] private List<Sprite> emojis; |
||||
|
|
||||
|
public EmojiPopup Prefab => prefab; |
||||
|
public List<Sprite> Emojis => emojis; |
||||
|
} |
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After Width: | Height: | Size: 1.3 MiB |
File diff suppressed because it is too large
@ -1,25 +0,0 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
|
||||
<ClassDiagram MajorVersion="1" MinorVersion="1"> |
|
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<Class Name="CameraController"> |
|
||||
<Position X="1.25" Y="0.5" Width="1.5" /> |
|
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<TypeIdentifier> |
|
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<HashCode>AASAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAIAAAAAAAA=</HashCode> |
|
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<FileName>Assets\GameAssets\Scripts\CameraController.cs</FileName> |
|
||||
</TypeIdentifier> |
|
||||
</Class> |
|
||||
<Class Name="LoginManager"> |
|
||||
<Position X="3.5" Y="0.5" Width="1.5" /> |
|
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<NestedTypes> |
|
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<Class Name="LoginManager.TempID" Collapsed="true"> |
|
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<TypeIdentifier> |
|
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<NewMemberFileName>Assets\GameAssets\Scripts\LoginManager.cs</NewMemberFileName> |
|
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</TypeIdentifier> |
|
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</Class> |
|
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</NestedTypes> |
|
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<TypeIdentifier> |
|
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<HashCode>AAAAAAAAAAAAAAAABAAAIBAAAAABAACAIFAAgEiAAAA=</HashCode> |
|
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<FileName>Assets\GameAssets\Scripts\LoginManager.cs</FileName> |
|
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</TypeIdentifier> |
|
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</Class> |
|
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<Font Name="Segoe UI" Size="9" /> |
|
||||
</ClassDiagram> |
|
||||
Loading…
Reference in new issue