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14 lines
343 B
14 lines
343 B
using NUnit.Framework;
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using UnityEngine;
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public class CharactersListTest : ScriptableObject
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{
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public CharactersListT characters;
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public CharacterT expected1;
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[Test]
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public void CharactersListTest1()
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{
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CharacterT actual = characters.FindCharacter("char_james");
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Assert.AreEqual(expected1, actual);
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}
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}
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