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17 lines
454 B

using System.Collections;
using System.Collections.Generic;
using TMPro;
using Unity.VisualScripting;
using UnityEngine;
public class ChatText : MonoBehaviour
{
[SerializeField] private TMP_Text text;
[SerializeField] private string owner;
public void Initialize(string message, string owner, Color color)
{
text.text = $"<color=#{color.ToHexString()}><b>{owner}</b></color>: {message}";
this.owner = owner;
}
}