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31 lines
616 B
31 lines
616 B
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using System;
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using System.Collections.Generic;
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[Serializable]
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public class ChatNode
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{
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public string message;
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public string sender;
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//public string id_sender;
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public ChatNode() { }
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public ChatNode(string message, string sender)
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{
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this.message = message;
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this.sender = sender;
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// this.id_sender = id_sender;
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}
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public bool Equals(ChatNode other)
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{
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return other != null && sender == other.sender && message == other.message;//&& id_sender == other.id_sender;
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}
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}
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[System.Serializable]
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public class ChatList
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{
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public ChatNode[] chats;
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}
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