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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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|
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public class RegResult : MonoBehaviour |
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{ |
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// Start is called before the first frame update
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void Start() |
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{ |
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} |
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// Update is called once per frame
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void Update() |
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{ |
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using System; |
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|
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[Serializable] |
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public class User |
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{ |
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public string login; |
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public string email; |
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public string password; |
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|
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public User(string login, string email, string password) |
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{ |
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this.login = login; |
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this.email = email; |
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this.password = password; |
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} |
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|
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public bool IsAnyEmpty() |
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{ |
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return login == "" || email == "" || password == ""; |
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} |
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} |
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Reference in new issue